- Introduction to 3D modeling software interface
- Understanding the Library and object placement
- Input fields for scale, position, and rotation
- Item pallet for moving and rotating objects, undo/redo, trash bin, and light switch
- Quality settings, movement tool, rotate button, scale button, and project views
- Duplicate button, zoom in and out button, measuring tool, snapshot tool, and saving/loading buttons
- Color indicator for computer performance
- Camera modes: hand, rotate navigation, and first-person view
- Hierarchy button and hierarchy window for managing complex projects
What you’ll learn in this video tutorial